Sunset occurs in every game of the Pikmin series. It defines the end of a day, which means that the player must stop what they are doing and fly away from the ground with the Onions. This is due to the fact that many predators become active in the night. There is a countdown from 10 (the time interval between two digits being around 3 seconds in all games) just prior to sundown, which warns the player to gather their Pikmin. All Pikmin under the control of a captain and idle ones near to the ship and Onions will go into the Onions automatically, but any that are left too far away from the landing area when sunset occurs will be killed by enemies. Pikmin that are still in the ground will not be killed, rather, they will stay in the ground to be plucked when you come back.
In Pikmin, the end of day cutscenes for each area always have the same enemies. These are the enemies shown for each area:
- The Impact Site: Red Bulborbs
- The Forest of Hope: Red Bulborbs
- The Forest Navel: Wollywogs
- The Distant Spring: Shearwigs
- The Final Trial: Red Bulborbs
In Pikmin 2, the end of day mechanic differs as it randomly selects harmful enemies that can be found within the area. More enemies appear if more pikmin are left behind.
In Pikmin 3, the end of day cutscenes are similar to the ones in Pikmin. The enemies shown for each area are as follows:
- Tropical Wilds: Whiptongue Bulborb
- Garden of Hope: Red Bulborb
- Distant Tundra: Spotty Bulbear
- Twilight River: Orange Bulborb
- Formidable Oak: Red Bulborb
Crossover appearances[]
Super Smash Bros. series[]
In Super Smash Bros. Brawl and later Super Smash Bros. games, the Sunset is referenced during Olimar's Final Smash, End of Day, in which Olimar blasts off in his Hocotate Ship as it becomes dark and Bulborbs snack on the fighters, then he returns to the stage.
Gallery[]
Trivia[]
- In Pikmin 2, the Purple Pikmin and White Pikmin will enter the Hocotate Ship at sunset, but enemies register the Pikmin as on the field, so if the ship is in the attacking range of an enemy, they will attack the ship. This is most notable when a Bulbear is in the blast off cutscene since it has an infinite range.
- The music will get softer and more quiet when it's almost sunset