|Total Pokos||x1220 (NTSC) or 1240 (PAL)|
The Shower Room is a cavern found in the Perplexing Pool area of Pikmin 2, the sublevels of which are mostly in the Tile Lands style. To access the cave, a bridge must be built across the lake behind the landing area so that Yellow Pikmin can cross to destroy the electric gate there. Blues are needed next in order to destroy the rock formation covering the cave entrance, allowing Pikmin of other colours to approach it more easily.
It is possible to avoid building the bridge by throwing blues while running to land near the cave and unblock it. This allows yellows to approach the gate without the use of the bridge. It is also possible to enter the cave without destroying that gate via the scales glitch; other types of Pikmin can be brought in by having the other captain bring them to the cave area and whistling him with the one behind the gate.
Once Blue Pikmin destroy the rock covering the entrance, the surrounding water is drained. There are also the remains of a tiled object around, supporting that the cave is a shower drain.
- Merciless Extractor (NTSC) / Broken Food Master (PAL)
- Sud Generator
- Durable Energy Cell
- Mirrored Stage
- Vorpal Platter
- Scrumptious Shell
- Arboreal Frippery
- Broken Food Master (NTSC) / Merciless Extractor (PAL)
- Endless Repository (NTSC) / Permanent Container (PAL)
- Pondering Emblem (NTSC) / Happiness Emblem (PAL)
- Rubber Ugly
- Behemoth Jaw
- Abstract Masterpiece (NTSC) / Plentiful Tank (PAL)
- Amplified Amplifier
- Anode Dweevil
- Bumbling Snitchbug
- Dwarf Orange Bulborb
- Fiery Blowhog
- Greater Spotted Jellyfloat
- Hermit Crawmad
- Lesser Spotted Jellyfloat
- Munge Dweevil
- Orange Bulborb
- Unmarked Spectralids
- Volatile Dweevil
- Water Dumple
- Watery Blowhog
- Withering Blowhog
- Boss: Ranging Bloyster
- Shower Room
- Jellyfloat Pool
- Rest Area
- Boss Fight
Electric generators should block the paths, sometimes with Watery Blowhogs nearby. In this instace, Yellow Pikmin should still be used to shut off the generators because they can still be easily saved from any water. Apart from the enemies, some boulders may fall from the ceiling. However, the level has a simple layout, so the treasure should be easy to find.Strangley enough, wogpoles will fall from the sky. But don't be alarmed, they obviously will come no harm to your pikmin. They cannot and will not "shake" your pikmin off because they are not in water. The number that will fall is varied.
Apart from the boulders, Dwarf Orange Bulborbs fall from the ceiling as well. They could become a nusiance when attacking the Jellyfloat or the larger Orange Bulborb.
Sometimes this level has 6-7 enemies all gathered in one spot; should this happen, a bitter spray would be recommended, or regenerating the level with reset. Be prepared for any Water Dumples that drop from above. Occasionally, the Greater Spotted Jellyfloat that carries the Mirrored Stage will spawn nearby the Research Pod, so be prepared for it if it spawns that way.
Enemies: Unmarked Spectralids
Treasures: Arboreal Frippery
A very large rest level. This is a unique level layout, only seen once in the main game mode. It appears to take place in what resembles a septic tank layout. With chambers connected by ascending and descending pipes. There are some Queen Candypop Bud here. Also, if you need to leave, there is a geyser available. Although water flows through the pipes, it is shallow enough so that any Pikmin type can pass through without any trouble, Also Note that this rest level is similar to the Hidden Garden, Challenge mode's twenty-third level with a few minor changes.
Enemies: Withering Blowhogs, Fiery Blowhogs, Dwarf Orange Bulborb, Lesser Spotted Jellyfloat (Behind a fence, uncommon), Munge Dweevil (Behind a fence with a treasure, very uncommon), and an occasional Wollywog
In rare occasions, a Fiery- and Withering Blowhog are behind a gate that must be destroyed to collect treasure. Not only does this mean that one should only use Red Pikmin, but that these will also be deflowered. Restarting this layout is highly recommended. Also, some fire geysers could pose a threat to non-reds.
The first thing one should do is set off the Volatile Dweevil that is hiding in one of the pipes. The Orange Bulborb may be sitting in front of the Rubber Duck; also, just like the Volatile Dweevil, all Dweevils are hiding in the pipes, so they could take treasures that are being carried by Pikmin. One good way to deal with Dweevils is to throw a Purple Pikmin at or near it to stun it, but do not throw Purples at Volatile Dweevils, since the Pikmin will very likely be killed in the following explosion.
Boss Enemy: Ranging Bloyster
Treasure: Amplified Amplifier
Some gates have to be torn down to get to the Bloyster. Be careful, as sometimes his tongues can reach through the gate. See the link here for a very effective strategy.
- The Shower Room was originally going to be named the Well of Waves.
- The Shower Room is the only cave whose entrance is initially inaccessible.
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