|Pikpik Carrot Pikmin|
|Attack Strength||Average (10)|
|Carrying Capacity|| 1|
Pikpik Carrot Pikmin are glitch Pikmin found in the challenge mode of Pikmin 2, only obtainable via hacks. The Challenge Mode caves have data for the starting number and type of Pikmin. There is also a number for a 7th type of Pikmin. If you give yourself this type of Pikmin, you'll get walking PikPik carrots.
These Pikmin aren't animated well, always have a leaf that will overlap a flower or bud if one grows, and glow green when idle. They sound like regular Pikmin, and are missing a standby icon on the map. When thrown at enemies they simply bounce off. When game process need to calculate Pikmin in an area they skip the PikPik Carrot Pikmin.
A likely explanation for the existence of the "PikPik-Min" is that it was too much trouble to get predators to interact with the PikPik Carrots in the Piklopedia, so the developers just gave the carrots modified Pikmin code, causing enemies to interact with them as they would a Pikmin. It is possible that forcing the captains to use them in Challenge Mode, where pikmin have to be started with plucked, fills in or re-enables code for normal Pikmin behavior.
|Red Pikmin | Yellow Pikmin | Blue Pikmin | Purple Pikmin | White Pikmin | Rock Pikmin | Winged Pikmin | Mushroom Pikmin | Bulbmin | Pikpik Carrot Pikmin | Olimin | Sutera cordata | Candypop Bud|