Differences Between Games
In Pikmin, the bomb rocks are much smaller than in future games. They can be carried only by Yellow Pikmin, where their main purpose is to destroy Reinforced Walls. They can also be used to defeat enemies, and are particularly useful for doing so with bosses. When an enemy eats a Pikmin that is holding a bomb rock, it explodes inside the enemy, which will harm or even kill it. They are usually found inside tin cans, pipes, or large animal skulls. If there are idle Pikmin near the spot a Yellow Pikmin leaves its bomb rock for detonation, the thrown Yellow Pikmin will "call" these idle ones to him as he runs back to Olimar. The idle Pikmin will join Olimar, exactly as if the captain himself had whistled them.
In Pikmin 2, they are much larger and cannot be carried by Yellow Pikmin, but can be detonated by attacking them or by coming over to where it falls. In certain caves, you can trick nearby Emperor Bulblaxes into swallowing them, which will stun the beast and deal considerable damage. Bomb rocks are also produced by Careening Dirigibugs. Volatile Dweevils carry bomb rocks on their backs, presumably for protection, even though they themselves are killed in the blast. Bomb rocks can even be petrified, so do that if you are in a pinch, but keep in mind that they will not release nectar or spray like many beasts do if killed in that state. In the 2-player battle stage Hostile Territory, bomb rocks can be picked up and thrown by your captain, which you can use to defeat enemies, or deal a serious blow to your opponent's Pikmin count. To perform this action, run into a bomb rock and then press A again to throw it, or B to drop it.
In Pikmin 3, Bomb Rocks are in between the sizes of Pikmin and Pikmin 2. In this game, all types of Pikmin are capable of carrying them. If an enemy seizes a Pikmin that is holding a bomb rock, they will grab/eat the bomb rock, (sometimes even sparing the Pikmin) which will explode and deal a massive amount of damage to the creature. They also have a stronger blast than they did in the first game, since it only takes one blast to kill a Red Bulborb, whereas it takes at least two in the first game. In this game, Bomb Rocks can also be used to instantly unearth burried items by exploding them near said buried item, instantly destroy Dirt Walls, and 2 of them can also take out a Crystal Wall. While they are very useful items in this game, the player must take causing, as any on-screen sleeping enemies will be awoken by the blast. Bomb Rocks are scattered across the map in Story Mode, and are in Bingo Battle mode as a possible outcome of the cherry roulette.
Instant ExplosionBomb Rocks will explode with a shorter fuse when a Purple Pikmin is thrown directly onto them: be warned, though, that the Pikmin in question is most likely going to be engulfed in the blast. Using a one-hit kill code from game-enhancing devices like Action Replay will also cause the bomb rock to explode instantly, as its health is instantly diminished.
In Pikmin 2, there is a small glitch regarding bomb rocks. In places where a Bomb rock falls near a Mitite, such as the sixth sublevel of the Bulblax Kingdom, there is a chance of the rock being launched back into the air if it lands on one, landing somewhere else on the Sublevel.
Bomb-rock Locations in Pikmin
- The Impact Site: Inside the box that the Pikmin have to push.
- The Forest of Hope: In a tin can, near the great plain with Red Bulborbs, in another one near the place where the Yellow Onion is originally found. The last can is in the place where the Nova Blaster is found. On the first day the area is visited, some are found out of the cans, such as in front of the reinforced wall closing in between the Yellow Onion and the Whimsical Radar.
- The Forest Navel: In a pipe near the pool where the Number 1 Ionium Jet is found. There's another one next to the place where the Gravity Jumper lies.
- The Distant Spring: In a giant skull inside a hollow tree stump guarded by a Spotty Bulbear and in the beach where the Massage Machine is found. There is another skull near the pool with Wogpoles to the west.
- The Final Trial: In a pipe on a high place to the right of the starting point. There are three other pipes in the cliffs surrounding the arena where Emperor Bulblax is fought. Overall, there are fifty Bomb Rocks in this stage.
- It is suggested that Red Pikmin and Blue Pikmin could once carry bomb rocks along with the Yellow Pikmin in the original Pikmin. All Pikmin gain this ability in Pikmin 3.
- In Pikmin, if a Yellow Pikmin is holding a Bomb Rock when it is called to the Onion, it will leave it beneath the pillar of light.
- Bomb Rocks may have been inspired by cypress cones.