Anode Dweevil
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| Anode Dweevil | |
|---|---|
| |
| Appears in | Pikmin 2 |
| Prima "Technical Name" | Unknown |
| Scientific name | Mandarachnia volticula |
| Family | Dweevil |
| Areas | None |
| Underground areas | Pikmin 2 Shower Room Submerged Castle Hole of Heroes Dream Den |
| Challenge Mode levels | Cave of Pain |
| Carry weight | 3 |
| Size | N/A |
| Max. carriers | 6 Pikmin |
| Seed worth | N/A |
| Treasure value | 2 pokos |
| Attacks | Discharges electricity |
| Hit points | 150 |
The Anode Dweevil is an enemy in Pikmin 2. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks, and will immediately electrocute and kill Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes Yellow Pikmin the best choice in battle. Also, since Purple Pikmin can stun any small Dweevil, they will also work well.
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Notes
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Killing Methods
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Pikmin
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Attack it with yellows. If not, it is probably better to kill it with captains. Purples also work, as they have a hundred percent chance of stunning any small Dweevil.
Captains
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Run up to it and attack it until it starts glowing. If the Dream Material has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.
Gallery
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