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A 50-Pikmin run is a playthrough of Pikmin with only 50 Pikmin, the minimum possible number (in versions aside from the original Japanese release; in said version, the heaviest part to carry requires 85, as opposed to other releases' 50, meaning that 85 is the smallest amount of Pikmin needed to complete the original Japanese version). Like the 6-day run or the Zero-Death Run, it is recommended that you have completed the game at least once before attempting due to its challenging nature.

Reasoning behind the number[]

The Gluon Drive requires a minimum of 50 Pikmin to carry. This means that the entire main game is completely beatable with only 50 Pikmin ever raised. The minimum amount of time this has ever been completed is in 9 days.

9-day Walkthrough[]

Day 1[]

Impact Site

  • Discover Red Pikmin, raise 25 of them (allow them to flower up)
  • Collect Main Engine
  • PIKMIN COUNT: 25 Reds, 0 Yellows, 0 Blues

Day 2[]

Forest of Hope

Day 3[]

Forest Navel

Day 4[]

Forest of Hope

Day 5[]

Distant Spring

Day 6[]

Impact Site

Day 7[]

Distant Spring

Day 8[]

Forest Navel

  • With the 40 Blue Pikmin, bring the Anti-Dioxin Filter out of water
  • Using the Golden Candypop Bud, transform 6 Blues and 4 Yellows into 10 Yellows (enough for Libra)
  • With the Blues, bring the Analog Computer out of water and break the geyser near the Libra
  • Using the Crimson Candypop Bud, transform 14 Yellows and 33 Blues into 47 Reds
  • Collect Analog Computer
  • Collect Libra
  • Collect Omega Stabilizer
  • Collect Guard Satellite
  • Collect Anti-Dioxin Filter
  • PIKMIN COUNT: 48 Reds, 1 Yellow, 1 Blue

Day 9[]

Final Trial

  • Using the Golden Candypop Bud, transform 2 Reds into 2 Yellows (for faster Bomb Rock collection)
  • Have the sole Blue Pikmin begin work on the Bridge closest to the ship, then throw Pikmin across when it becomes safe. Take down the Reinforced Wall and destroy the next Bridge. Then, continue as usual and defeat the Emperor Bulblax.
  • Collect the Secret Safe
  • PIKMIN COUNT: 46 Reds, 3 Yellows, 1 Blue

20-Day Walkthrough[]

Day 1[]

Impact Site

Day 2[]

Forest of Hope[]

Day 3[]

Forest of Hope[]

Day 4[]

Forest Navel[]

  • Collect Automatic Gear (with 14 reds and 1 yellow)
  • Destroy 2 ramps leading to Fiery Blowhogs (use the reds only)
  • Destroy the ramp leading to the Gravity Jumper (use yellows)
  • Get the Pikmin that collected the Automatic Gear and use them to help destroy the 2 ramps (not the yellow)
  • Collect Gravity Jumper using all of the reds (Destroy the rest of the nearby ramp if necessary)
  • Have the yellows grab Bomb Rocks
  • Destroy Black stone wall nearest to the Beady Long Legs

Day 5[]

Forest Navel[]

  • Have yellows grab 6 Bomb Rocks
  • Destroy stone gate next to S.S. Dolphin
  • Destroy White bramble gate next to ship until nearby Pellet Posies grow
  • Kill a Pellet Posy to lure in the Breadbug
  • Kill Breadbug by throwing Pikmin on top of it
  • Collect Space Float
  • Begin to destroy Gate blocking Analog Computer (using Red Pikmin)
  • If time permits, begin building bridge leading to Libra

Day 6[]

Forest Navel[]

Day 7[]

Forest Navel[]

  • Pull out all Red and Yellow Pikmin
  • Dismiss group near destroyed black stone gate near Beady Long Legs
  • Convert 10 reds into yellows using Golden Candypop Bud
  • Have yellows grab 10 Bomb Rocks
  • Destroy stone wall leading to Beady Long Legs
  • Destroy Black gate nearest to Beady Long Legs
  • Pick 10 yellows and dismiss yellows near Beady Long Legs
  • Lure Beady Long Legs out
  • Kill Beady Long Legs
  • Collect Guard Satellite using reds (distract Sheargrubs)
  • Pull out Blue Pikmin
  • Regroup with Red Pikmin
  • Take all Pikmin to the Libra
  • Collect Libra
  • Convert 10 yellows into reds using Crimson Candypop Bud

Day 8[]

Distant Spring[]

Day 9[]

Distant Spring[]

NOTE: For time purposes the parts do not need to be completely collected; the parts can be brought close enough to the ship (within the distance from the black stone wall to the ship) for easy collection later when time is available.

  • Continue destroying Bridge to Massage Machine with Blue Pikmin
  • Kill all the Bulbears except the one near the Massage Machine using Red Pikmin
  • Destroy Gate and Ramp near the Armored Canon Beetle arena using reds
  • Collect UV Lamp
  • Finish Destroying Stone wall near the Gluon Drive
  • Collect Bowsprit (distract Shearwigs)
  • Collect Pilot's Seat (distract Shearwigs)

Day 10[]

Distant Spring[]

  • Finish destroying bridge to the Massage Machine
  • Convert 34 reds and 6 Yellow Pikmin into Blue Pikmin using the Lapis Lazuli Candypop Bud
  • Pick the 40 blues and flower them
  • Kill the Puffy Blowhog who has the Interstellar Radio (lure it towards the Massage Machine before killing)
  • Collect the Interstellar Radio using 20 blues
  • Collect the Repair-Type Bolt with the remaining blues
  • Collect the Massage Machine
  • Kill the Shearwigs next to the water-based bridge nearest to the Gluon Drive

Day 11[]

Distant Spring[]

  • Pull out all the reds and yellows and begin destroying the land based side of the bridge nearest to the Gluon Drive
  • Collect Ionium Jet #2 with 15 blues (distract Water Dumples)
  • Convert 20 blues into yellows in the Golden Candypop Bud and pick them
  • toss the 20 yellows up to the Chronos Reactor to get it down
  • Convert 20 yellows into blues in the Candypop Bud and pick them
  • Collect Chronos Reactor

Day 12[]

Distant Spring[]

  • Lure the Yellow Wollywog nearest to the Gluon Drive towards the Zirconium Rotor
  • Pull out all the Pikmin and Destroy the Bridges nearest to the Gluon Drive
  • Collect Gluon Drive
  • Lure the Wollywog that used to be near the Gluon Drive towards the unfurled bridge
  • Lure the Wollywog that is closest to the Zirconium Rotor into the corner where the two tree stumps meet so that it is closer to the Zirconium Rotor
  • Lure the Wollywog that is closest to the white gate blocking the route to the Zirconium Rotor closer to the spot where the Pilot's Seat used to be
  • Destroy the white gate that is blocking the Zirconium Rotor using all the blues
  • Collect Zirconium Rotor using all Blue Pikmin

Day 13[]

Forest of Hope[]

  • Pull out all the blues
  • Begin destroying the water gate near the Radiation Canopy using 11 blues
  • Kill the 2 Dwarf Red Bulborbs nearest to the ship
  • Kill the sheargrubs near the bridge (lure the males into the water)
  • Destroy the mainland bridge using all of the blues
  • Begin destroying the bridge to the Sagittarius using 20 blues
  • Push the box blocking the route to the Burrowing Snagrets using the 10 blues that are doing no task
  • Help destroy the Bridge blocking the Sagittarius using the 10 box-pushing blues
  • If the water gate near the Radiation Canopy is destroyed before the Bridge, then begin to destroy the black gate blocking the Radiation Canopy
  • Collect Sagittarius
  • Pull out all the Pikmin
  • Kill the Red Bulborb near the Radiation Canopy
  • Destroy the Black gate Blocking the Radiation Canopy
  • Get the Armored Cannon Beetle to open its wings and then quickly start to collect the Radiation Canopy
  • Distract the Armored Cannon Beetle until the Radiation Canopy is out of its range
  • Continue Collecting the Radiation Canopy

Day 14[]

Forest of Hope[]

  • Kill the Burrowing Snagret with the Geiger Counter using blues
  • Collect the Geiger Counter

Day 15[]

Impact Site[]

  • Pull out all the Yellow and Blue Pikmin
  • Have the yellows grab 4 Bomb Rocks
  • Destroy the Stone wall
  • Use the remaining Bomb Rocks on the gate and Begin Destroying the gate (with 4 yellows and 21 blues)
  • Kill the Pearly Clamclamp with the Positron Generator using the 20 taskless blues
  • Collect Positron Generator
  • Flower up any unflowered Pikmin

Day 16[]

Forest Navel[]

  • Kill the Fiery Blowhog nearest to the undestroyed black stone wall with 5 Red Pikmin
  • Collect Ionium Jet #1 using 15 blues
  • Begin killing the Fiery Blowhog 2nd nearest the ramps with the 5 reds
  • Lure the wollywogs away from the Anti-Dioxin Filter
  • Collect Anti-Dioxin Filter

Day 17[]

Forest Navel[]

  • Pull out 30 blues and 5 reds
  • Using the blues, get the Analog Computer out of the water
  • Flip the Iridescent Flint Beetle over to get some nectar
  • Convert 30 blues into reds and pluck
  • Flower up using Flint Beetle nectar
  • Collect Analog Computer

Day 18[]

Distant Spring[]

  • Collect any parts not collected, if necessary

Day 19[]

The Final Trial[]

  • Destroy all of the obstacle blocking the route to Emperor Bulblax
  • Convert 10 blues into reds
  • Wait until they flower then pick the reds

Day 20[]

The Final Trial[]

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